The Connected City
If we want to make the world a more inclusive place, we’ll need to redesign and reshape the places we live to build connections. The Connected City Spring Break Camp aimed to explore the networks that connect us all.
In Studio 1: Mapping Experiences we asked: How do you travel around the city? How do you feel when you’re traveling? What do you hear? How does transportation affect your sense of connection?
Performance and sound architecture guidance by ill-esha and great talks by Marisa Espinosa the Director, Major Studies for Translink Planning and Policy who works on major infrastructure projects in transportation and land use like the Gondola in Burnaby, Broadway transit line and Langley SkyTrain and EA Sports Producers Raman Bassi and Charity Joy.
In Studio 2: Metaverse Movement we teamed up with UBC Geering Up asking: Consider the Future City. What kind of place is it to move through? How can we use what we learnt this week to test design ideas? How can movement patterns and design create better places?
After sketching a neighbourhood plan, its transportation system and buildings, participants programmed Spheros to travel through it. At the end of the challenge stories of these future cities: OA8I8 I8LAND and PLUMB CITY were told.
Ndidi Cascade played the soundscape that was made throughout the week, an instrumental version and a version with co-written lyrics by campers that Ndidi and ill-esha mixed.
Camp lead: Nigel Amenu-Tekaa
Illustrators: Kristen Elkow, Neda Roohnia and Frank Ducote
Mentors and workshop hosts: ill-esha and Ndidi Cascade
Talks by: Marisa Espinosa from Translink and Raman Bassi and Charity Joy from EA Sports